As an outsourcing artist for Limbic Entertainment GmbH
I was in charge of planning and concepting buildings, decorations and characters as well as creating smaller 3d assets from scratch for the upcoming game
Since June 2017
Buildings and Decorations - Personal Reflection
My task was to create appealing concepts for buildings which fit the both the actual design and visual appeal of the game.
I did whiteboxes and a respective briefing for over 110 buildings and decorations in total.
First I started with sketching some concept ideas on paper and then started modelling the whitebox. The briefing then stated how the final look of the buildings should be, including the actual size, model requirements, textures, colors, etc. . Outsourcers created the buildings according to my briefing and feedback. When a building was final it was also my task to implement it and set up the material and textures with proper PBR values so it looks nice and appealing in game.
El Presidente Customization
Lowpoly Props - Personal Reflection
The task was to model, unwrap, texture and implement 9 lowpoy props within one week. The aim was to keep them as low as possible as they are rather small in the game without losing the realistic feeling.
Within that small time frame I had to focus on the quality as well as on the optimized creation for these assets. The most difficult task was to implement them as they had to fit the animations of the characters.
Overal this was a challenge I really enjoyed.
Memories of Mars
Memories of Mars
As a 3D artist for Limbic Entertainment GmbH
I was in charge of creating a 3d backpack for the survival game
Memories of Mars.