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Tropico 6

Tropico 6

Outsourcing Artist

About

As an outsourcing artist for Limbic Entertainment GmbH

I was in charge of planning and concepting buildings, decorations and characters  as well as creating smaller 3d assets from scratch for the upcoming game

Tropico 6.

Date

Since June 2017

Tools

Buildings

Final Asset

Fashion Company

Whitebox

Modern Mansion

Beach Villa

Conventillo

Aqua Park

Research Lab

Motel

Plastic Plant

Ministry of Information

Waste Treatment Facility

Juicery

Family Resort

Buildings and Decorations - Personal Reflection

 

My task was to create appealing concepts for buildings which fit the both the actual design and visual appeal of the game.

I did whiteboxes and a respective briefing for over 110 buildings and decorations in total.

First I started with sketching some concept ideas on paper and then started modelling the whitebox. The briefing then stated how the final look of the buildings should be, including the actual size, model requirements, textures, colors,  etc. . Outsourcers created the buildings according to my briefing and feedback. When a building was final it was also my task to implement it and set up the material and textures with proper PBR values so it looks nice and appealing in game.

 

 

Palace Customization

Flamingo Pond

Stone Garden

Koi Pond

El Presidente Customization

Accessories

Glasses

Lowpoly Props

Fire Extinguisher

Hammer

Water Bottle

Watering Can

Axe

Tris: 154

Tris: 192

Tris: 274

Tris: 80

Tris: 282

Scythe

Tris: 244

Tris: 137

Golf Club

Paddle

Tris: 146

Tris: 210

Fishing Rod

In game examples

Axe

Scythe

Watering Can

Lowpoly Props - Personal Reflection

 

The task was to model, unwrap, texture and implement 9 lowpoy props within one week. The aim was to keep them as low as possible as they are rather small in the game without losing the realistic feeling.

Within that small time frame I had to focus on the quality as well as on the optimized creation for these assets. The most difficult task was to implement them as they had to fit the animations of the characters.

Overal this was a challenge I really enjoyed.

 

Memories of Mars

Memories of Mars

3D Artist

About

As a 3D artist for Limbic Entertainment GmbH

I was in charge of  creating a 3d  backpack  for the survival game

Memories of Mars.

Date

August 2018

Tools

Backpack

© 2019  All rights reserved

contact@franziarts.com

Friedrich-Ebert-Str. 3 61169 Friedberg, Germany

Franziska Schwenk, 3D Artist